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iPhone game development with Unity3D, Blender and XCode by Kay Bothfeld

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C# Code Generator As Add-on for Unity3D Ragdoll Wizard

Posted by Kay
Kay
Currently I am working on an iPhone project with XCode and Unity3D. I spent many
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on Saturday, 26 November 2011
in Development-Blog

http://download.unity3d.com/images/top-menu/mm_unity_icon.png

Using Unity's ragdoll wizard leads to the problem that the prefab connection to the character model is broken. That means after a change of the model in your 3D software yo have to perform the whole procedure again. To avoid this I wrote an open source code generator that saves all ragdoll components in a C# factory class which you can invoke at runtime.

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