Wer kennt das nicht, dieses schlechte Gewissen wegen der Passwörter. Nicht dass sie wirklich schlecht wären, aber auch nicht unknackbar und dazu noch auf vielen Seiten „wiederverwendet“. Eine bessere Strategie…
I downloaded Visual Studio 2017 for Windows to try out Xamarin forms for platform dependent development. I ran into a couple of errors and warnings. This is what helped me.
I love this site There are zillions of web sites where you can find useful questions & answers. From time to time I started to participate at some sites, but…
If you have to migrate a complex Unity 3.x project to version 4 there is more than the SetActive change. See the list of issues I have found and their…
This video gives a quick overview of Animator Access Generator, an open source C# code generator that makes handling of Animator states and parameters easier.
If your Game Center enabled app starts the very first time, you have to decide how to handle those situations when the user don’t want to connect to Game Center.…
I ran into a strange problem under Unity iOS: The generated Xcode project often but not always reported a corrupted Info.plist. And of course Info.plist was not readable at all.…
Inspired by the question Ignoring folder meta files on version control I wrote a small bash script for git to be used as client side pre-commit hook (available on GitHub…
I just updated to iOS 7 and ran into some small problems. So here is what I found out about how to get my Unity project to work with iOS…
In part (1) and part (2) I discussed the concept and some implementation details for BundleVersionChecker a set of editor classes to provide access to Unity’s PlayerSettings.bundleVersion (and bundleIdentifier) at runtime and…