In part (1) and part (2) I discussed the concept and some implementation details for BundleVersionChecker a set of editor classes to provide access to Unity’s PlayerSettings.bundleVersion (and bundleIdentifier) at runtime and…
Accessing Bundle Version in Unity iOS Runtime (3)
5 Comments
September 12, 2013
September 12, 2013
Kay
By: Kay
bundleversion, C#, code-generator, ios, unity3d